FIFA 99 VIDEO GAME CODE
GTA releases every four or five years with an entirely new world to play in, and even Call of Duty uses different game ‘engines’ (the code base that the game runs on) and is developed by different companies depending on the year of release. This is vital in sports games because unlike major titles like Grand Theft Auto or Call of Duty, the rules never really change. They’ve had a major release every year for two decades, all published and developed by EA, enabling them to incrementally improve on the games each season.
Most of these were released on the PlayStation 2, the Xbox and PC.Ĭompare the history of footy games to the development of the FIFA series.
As technology improved, so did the graphical horsepower available to create more advanced versions of the games.īeing early in the 3D gaming revolution, these weren’t overly sophisticated, but they were still on par with other major sports’ games of the time.Īustralian developer IR Gurus took over the series in the early 2000s and they put out games for six straight years, finishing with AFL Premiership 2007. Those games came out on the original PlayStation, a console part of a generation that welcomed true 3D gameplay into the world.
The next evolution in footy games came in the late 90s when EA Sports, publisher and developer of FIFA, put out two of their own AFL titles - AFL ‘98 and ‘99. With the NES very low-powered compared to consoles created just a decade later, it wasn’t much. VIRTUAL representations of footy have been attempted since 1991, when Aussie Rules Footy was published for the Nintendo Entertainment System (NES), the console of the original Super Mario Brothers and Legend of Zelda games.